Ingame Description Core (Head): Health pickups might grant armor!
Pickup Text Armorscoop Online!
Armatort, the Unstoppable
"Hazardshield Online!"
Makes the player completely immune to environmental damage, such as those from spikes, lava and lasers. Does not affect bottomless pits, icicle shooters or flame spewers.
Small Health pickups have a 20%/30% chance of granting +1 Armor. Large Health pickups have a 30%/60% chance of granting +1 Armor.
Whenever the effect triggers, gain +2 Armor instead of +1.
Armatort's Shell
Ingame Description Core (Body): Grants immunity to knockback!
Pickup Text Knockback Resistor Online!
When you take damage, you no longer take knockback - even if you don't have armor.
If you take damage from enemies or projectiles when you have armor, there's a 50% chance that you'll take no damage. This effect never procs on hazards, unfortunately.
Armatort's Pound
Ingame Description Core (Arms): Your charged attacks vaporize enemy shots!
Pickup Text Shot Eraser Online! +2 Attack Strength, +2 Power Strength
Any charged primary weapon attack will destroy all standard projectiles. Note that Kur's Quint Laser cannot be blocked this way.
No longer requires a charged attack - any primary weapon attack will destroy standard projectiles.
Armatort's Momentum
Ingame Description Core (Legs): 2 second hover! (Tap JUMP while in midair/again to cancel)
Pickup Text Short Hover Online!
Allows the user to hover horizontally in the air for 2 seconds. Like all leg cores, recharges upon touching the ground or sliding on a wall. Hover speed is fixed, and is not changed by Run Speed upgrades.
Horizontal movement speed while hovering is now doubled.
Dracopent Set
Dracopent's Fang
Set Bonus
Ingame Description Core (Head): Charging up boosts your next attack, too!
Pickup Text Chargestore Online!
Dracopent, the Foul
"Hypercharge Online!"
Causes all normal Primary shots fired by the player to instead be Charged shots. As Draco, gain +3 Dracocharges instead.
If you fire a charged shot, your next shot fired will have the same level of charge. As Draco, gain +1 Dracocharge instead.
The effect now carries over to the next two shots fired, so you can fire three charged shots with one charge. As Draco, gain an extra +1 Dracocharge instead.
Upon killing an enemy with a Primary attack, there's an 8% chance to gain +1 Health. Attack Strength-based Repros can also trigger the effect.
Whenever the effect triggers, you now gain +2 Health instead of +1.
Dracopent's Claw
Ingame Description Core (Arms): Charge your attacks even chargier!
Pickup Text Ultracharge Online! +4 Attack Strength
You can charge your attacks to a second level. Ultracharged shots apply the Charge Modifier twice, usually resulting in 50% more damage.
Any Charged shot fired will instead fire as an Ultracharged shot, effectively halving charge time. Also applies to the set bonus.
Dracopent's Bound
Ingame Description Core (Legs): Double Jump!
Pickup Text Bonus Jump Online!
You can jump again in the air, gaining additional height equal to half of your usual jump height. Scales well with mobility upgrades.
You can jump an extra time in the air. Triple jump!
Owlhawk Set
Owlhawk's Focus
Set Bonus
Ingame Description Core (Head): 50% of Powers cast FREE!
Pickup Text Energy Conservator Online!
Owlhawk, the Wise
"Juiced Powers Online!"
Gives each Power additional effects which differ depending on the Power used. (See the Powers page for more details.)
Whenever you use a Power, there's a 50% chance of it not consuming Energy.
The chance of a Power not consuming Energy is now 66%.
Owlhawk's Reign
Ingame Description Core (Body): Power kills might restore health!
Pickup Text Powerkill Lifesteal Online!
Upon killing an enemy with a Power, there's a 10% chance to gain +1 Health. Power Strength-based Repros can also trigger the effect.
Whenever the effect triggers, you now gain +2 Health instead of +1.
Owlhawk's Talon
Ingame Description Core (Arms): Your attack kills might restore energy!
Pickup Text Energy Siphon Online! +4 Power Strength
Upon killing an enemy with a Primary attack, there's a 15% chance to gain +1 Energy. Attack Strength-based Repros can also trigger the effect. As Hawk, the first hit with The Siphon restores +1 Energy instead.
Whenever the effect triggers, you now gain +2 Energy instead of +1. As Hawk, every hit with The Siphon restores +1 Energy instead. Charged hits restore +2 Energy.
Owlhawk's Feather
Ingame Description Core (Legs): 1 second fly! (Tap JUMP while in midair/again to cancel)
Pickup Text Short Fly Online!
Allows the user to fly in any direction in the air for 1 second. Recharges upon touching the ground. Flight speed is fixed, and is not changed by Run Speed upgrades.
Gives the user an additional 2 airdashes, which function identically to the ones granted by Oxjack's Blitz.
Whenever you dash, a piercing projectile is fired in the direction of the dash. The projectile deals 15 base damage, plus 3 damage for each point of Run Speed.
A wall of three projectiles is fired, effectively tripling the damage.
Oxjack's Guile
Ingame Description Core (Body): Dashing grants a shield!
Pickup Text - no pickup text? -
Whenever you dash, a shield will appear beside you in the direction of the dash, blocking projectiles. The shield cannot block Kur's Quint Laser.
If the shield blocks a projectile, it now retaliates with a spread of five projectiles.
Oxjack's Fury
Ingame Description Core (Arms): Charge time reduced!
Pickup Text - no specific pickup text? - +2 Attack Strength, +2 Power Strength