Sporkin8or (talk | contribs) m (Armatort's shell resonated effect not working on hazards.) Tag: Visual edit |
(Turns out OwlLegs and ArmaLegs were wrong. Got verification by Dev Man directly on this one.) Tag: Visual edit |
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− | :''This page is about the equippable |
+ | :''This page is about the equippable armor pieces. For the regular item pickups, see [[Augments]].'' |
Core Augments are augments which fit to a specific part of your body, with only one core augment equip-able to a slot at a time. They are found most frequently within [[Objects|Core Chests]] (which themselves appear most frequently as rewards for completing a [[Glory Zone]]'s objective). |
Core Augments are augments which fit to a specific part of your body, with only one core augment equip-able to a slot at a time. They are found most frequently within [[Objects|Core Chests]] (which themselves appear most frequently as rewards for completing a [[Glory Zone]]'s objective). |
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| width="30%" style="border-left: 0px"|Allows the user to hover horizontally in the air for 2 seconds. Recharges upon touching the ground.<br>Hover speed is fixed, and is not changed by Run Speed upgrades. |
| width="30%" style="border-left: 0px"|Allows the user to hover horizontally in the air for 2 seconds. Recharges upon touching the ground.<br>Hover speed is fixed, and is not changed by Run Speed upgrades. |
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| width="32px" style="padding: 0.5em;border-right: 0px"|[[Image:Kinetic_Resonator.png|32px|link=Augments|Kinetic Resonator]] |
| width="32px" style="padding: 0.5em;border-right: 0px"|[[Image:Kinetic_Resonator.png|32px|link=Augments|Kinetic Resonator]] |
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− | | width="30%" style="border-left: 0px"|Horizontal movement speed while hovering is |
+ | | width="30%" style="border-left: 0px"|Horizontal movement speed while hovering is 50% faster. Hover time increased by 1 second. |
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| width="32px" style="padding: 0.5em;border-right: 0px"|[[Image:Core_Chest.png|32px|link=Objects|Core Chest]] |
| width="32px" style="padding: 0.5em;border-right: 0px"|[[Image:Core_Chest.png|32px|link=Objects|Core Chest]] |
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| width="30%" style="border-left: 0px"|You can charge your attacks to a second level.<br>Ultracharged shots apply the Charge Modifier twice, usually resulting in 50% more damage.<br>As Hawk, Ultracharged hits with [[The Siphon]] restore +2 Energy. |
| width="30%" style="border-left: 0px"|You can charge your attacks to a second level.<br>Ultracharged shots apply the Charge Modifier twice, usually resulting in 50% more damage.<br>As Hawk, Ultracharged hits with [[The Siphon]] restore +2 Energy. |
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+ | As Draco, the topmost charge becomes Ultracharged. (with set bonus, top two charges) |
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| width="32px" style="padding: 0.5em;border-right: 0px"|[[Image:Force_Resonator.png|32px|link=Augments|Force Resonator]] |
| width="32px" style="padding: 0.5em;border-right: 0px"|[[Image:Force_Resonator.png|32px|link=Augments|Force Resonator]] |
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| width="30%" style="border-left: 0px"|Any Charged shot fired will instead fire as an Ultracharged shot, effectively halving charge time.<br>Also applies to the set bonus. |
| width="30%" style="border-left: 0px"|Any Charged shot fired will instead fire as an Ultracharged shot, effectively halving charge time.<br>Also applies to the set bonus. |
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+ | As draco, all Dracocharges become Ultracharged. |
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! rowspan="3" width="128px"|[[Image:Dracopent_feet.png|128px|link=]] |
! rowspan="3" width="128px"|[[Image:Dracopent_feet.png|128px|link=]] |
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| width="30%" style="border-left: 0px"|Allows the user to fly in any direction in the air for 1 second. Recharges upon touching the ground.<br>Flight speed is fixed, and is not changed by Run Speed upgrades. |
| width="30%" style="border-left: 0px"|Allows the user to fly in any direction in the air for 1 second. Recharges upon touching the ground.<br>Flight speed is fixed, and is not changed by Run Speed upgrades. |
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| width="32px" style="padding: 0.5em;border-right: 0px"|[[Image:Kinetic_Resonator.png|32px|link=Augments|Kinetic Resonator]] |
| width="32px" style="padding: 0.5em;border-right: 0px"|[[Image:Kinetic_Resonator.png|32px|link=Augments|Kinetic Resonator]] |
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− | | width="30%" style="border-left: 0px"|Movement speed while flying is |
+ | | width="30%" style="border-left: 0px"|Movement speed while flying is 50% faster. |
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| width="32px" style="padding: 0.5em;border-right: 0px"|[[Image:Core_Chest.png|32px|link=Objects|Core Chest]] |
| width="32px" style="padding: 0.5em;border-right: 0px"|[[Image:Core_Chest.png|32px|link=Objects|Core Chest]] |
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− | | width="30%" style="border-left: 0px"|Reduces the time to charge a Primary shot by 25%. |
+ | | width="30%" style="border-left: 0px"|Reduces the time to charge a Primary shot or regain a Dracocharge by 25%. |
− | Reduces the time to charge [[Quint Laser]] by 25% |
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| width="32px" style="padding: 0.5em;border-right: 0px"|[[Image:Force_Resonator.png|32px|link=Augments|Force Resonator]] |
| width="32px" style="padding: 0.5em;border-right: 0px"|[[Image:Force_Resonator.png|32px|link=Augments|Force Resonator]] |
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− | | width="30%" style="border-left: 0px"|Reduces the time to charge a Primary shot by 50%. |
+ | | width="30%" style="border-left: 0px"|Reduces the time to charge a Primary shot or regain a Dracocharge by 50%. |
− | Reduces the time to charge [[Quint Laser]] by 50% |
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! rowspan="3" width="128px"|[[Image:Oxjack_feet.png|128px|link=]] |
! rowspan="3" width="128px"|[[Image:Oxjack_feet.png|128px|link=]] |
Latest revision as of 00:09, 13 November 2020
- This page is about the equippable armor pieces. For the regular item pickups, see Augments.
Core Augments are augments which fit to a specific part of your body, with only one core augment equip-able to a slot at a time. They are found most frequently within Core Chests (which themselves appear most frequently as rewards for completing a Glory Zone's objective).
There are four sets of core augments: the Armatort Set, which focuses on defense; the Dracopent Set, which focuses on weapon attacks; the Owlhawk Set, which focuses on power attacks; and the Oxjack set, which focuses on speed.
Core Augs which appear within a shop have a price determined by which slot they're for. Head Cores cost 20 Nuts, Body Cores cost 25 Nuts, Arm Cores cost 40 Nuts and Leg Cores cost 30 Nuts.
Armatort Set[ | ]
Dracopent Set[ | ]
Dracopent's Fang | Set Bonus | ||||
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In-game Description Core (Head): Charging up boosts your next attack, too! |
Pickup Text Chargestore Online! |
Dracopent, the Foul "Hypercharge Online!" Causes all normal Primary shots fired by the player to instead be Charged shots. As Draco, gain +3 Dracocharges instead. | |||
If you fire a charged shot, your next shot fired will have the same level of charge. As Draco, gain +1 Dracocharge instead. |
The effect now carries over to the next two shots fired, so you can fire three charged shots with one charge. As Draco, gain an extra +1 Dracocharge instead. | ||||
Dracopent's Pride | |||||
In-game Description Core (Body): Attack kills might restore health! |
Pickup Text Lifesteal Online! | ||||
Upon killing an enemy with a Primary attack, there's an 8% chance to gain +1 Health. Attack Strength-based Repros can also trigger the effect. |
Whenever the effect triggers, you now gain +2 Health instead of +1. | ||||
Dracopent's Claw | |||||
In-game Description Core (Arms): Charge your attacks even chargier! |
Pickup Text Ultracharge Online! +4 Attack Strength | ||||
You can charge your attacks to a second level. Ultracharged shots apply the Charge Modifier twice, usually resulting in 50% more damage. As Hawk, Ultracharged hits with The Siphon restore +2 Energy. As Draco, the topmost charge becomes Ultracharged. (with set bonus, top two charges) |
Any Charged shot fired will instead fire as an Ultracharged shot, effectively halving charge time. Also applies to the set bonus. As draco, all Dracocharges become Ultracharged. | ||||
Dracopent's Bound | |||||
In-game Description Core (Legs): Double Jump! |
Pickup Text Bonus Jump Online! | ||||
You can jump again in the air, gaining additional height equal to half of your usual jump height. Scales well with mobility upgrades. |
You can jump an extra time in the air. Triple jump! |
Owlhawk Set[ | ]
Owlhawk's Focus | Set Bonus | ||||
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In-game Description Core (Head): 50% of Powers cast FREE! |
Pickup Text Energy Conservator Online! |
Owlhawk, the Wise "Juiced Powers Online!" Gives each Power additional effects depending on which Power was used. (See the Powers page for more details.) | |||
Whenever you use a Power, there's a 50% chance of it not consuming Energy. | The chance of a Power not consuming Energy is now 66%. | ||||
Owlhawk's Reign | |||||
In-game Description Core (Body): Power kills might restore health! |
Pickup Text Powerkill Lifesteal Online! | ||||
Upon killing an enemy with a Power, there's a 10% chance to gain +1 Health. Power Strength-based Repros can also trigger the effect. |
Whenever the effect triggers, you now gain +2 Health instead of +1. | ||||
Owlhawk's Talon | |||||
In-game Description Core (Arms): Your attack kills might restore energy! |
Pickup Text Energy Siphon Online! +4 Power Strength | ||||
Upon killing an enemy with a Primary attack, there's a 15% chance to gain +1 Energy. Attack Strength-based Repros can also trigger the effect. As Hawk, every uncharged hit with The Siphon restores +1 Energy, charged hits restore +2 Energy. |
Whenever the effect triggers, you now gain +2 Energy instead of +1. | ||||
Owlhawk's Feather | |||||
In-game Description Core (Legs): 1 second fly! (Tap JUMP while in midair/again to cancel) |
Pickup Text Short Fly Online! | ||||
Allows the user to fly in any direction in the air for 1 second. Recharges upon touching the ground. Flight speed is fixed, and is not changed by Run Speed upgrades. |
Movement speed while flying is 50% faster. |
Oxjack Set[ | ]
Oxjack's Ken | Set Bonus | ||||
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In-game Description Core (Head): Dashbolt activate -- dashing fires a powerful blast! |
Pickup Text Dashbolt Online! |
Oxjack, the Flash "Ultimate Airdash Online!" Gives the user an additional 2 airdashes, which function identically to the ones granted by Oxjack's Blitz. | |||
Whenever you dash, a piercing projectile is fired in the direction of the dash. It deals 15 base damage, plus 3 damage for each point of Run Speed. | A wall of three projectiles is fired, effectively tripling the damage. | ||||
Oxjack's Guile | |||||
In-game Description Core (Body): Dashing grants a shield! |
Pickup Text - no pickup text? - | ||||
Whenever you dash, a shield will appear beside you in the direction of the dash, blocking projectiles. The shield cannot block Kur's Quint Laser. |
If the shield blocks a projectile, it now retaliates with a spread of five projectiles. | ||||
Oxjack's Fury | |||||
In-game Description Core (Arms): Charge time reduced! |
Pickup Text - no specific pickup text? - +2 Attack Strength, +2 Power Strength | ||||
Reduces the time to charge a Primary shot or regain a Dracocharge by 25%. | Reduces the time to charge a Primary shot or regain a Dracocharge by 50%. | ||||
Oxjack's Blitz | |||||
In-game Description Core (Legs): 4-way dash in midair! |
Pickup Text Air Dash Online! | ||||
Grants a midair dash which can be used in any of the four cardinal directions. Scales well with Run Speed upgrades and Boltdash. |
Grants an extra airdash, for a total of two. |