20XX Wiki
Edit Page

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 5: Line 5:
 
In the pause menu, the {Confirm} key can be used to move acquired powers into and out of the main Power slots, allowing players to utilize more than 3 Powers in a run. (Note: bringing up the pause menu does ''not'' pause the game in online co-op play, making power switching a potential liability in these conditions.)
 
In the pause menu, the {Confirm} key can be used to move acquired powers into and out of the main Power slots, allowing players to utilize more than 3 Powers in a run. (Note: bringing up the pause menu does ''not'' pause the game in online co-op play, making power switching a potential liability in these conditions.)
   
βˆ’
Combat, utility and boss-weakness effects of powers are initially the only active effects. Juiced power effects, which often override some aspects of existing effects, are granted by the [[Core Augments#Owlhawk Set|Owlhawk, the Wise]] set bonus.
+
Combat, utility and boss-weakness effects of powers are initially the only active effects. Juiced power effects, which often override some aspects of existing effects, are granted by the [[Owlhawk|Owlhawk, the Wise]] set bonus granted by wearing all Owlhawk [[Core Augments]] at the same time.
   
 
== Boss Powers ==
 
== Boss Powers ==

Please note that all contributions to the 20XX Wiki are considered to be released under the CC BY-NC-SA 3.0

Cancel Editing help (opens in new window)